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Downloads: 8751
Released: Nov 23, 2013
Updated: Nov 23, 2013 by DrewCerny
Dev status: Beta Help Icon

Release Notes

Bug Fixes
  • Fixed a bug in the effective healing calculation - the parser would incorrectly detect the removal of guard which has an affect on the calculation for effective heals.
  • Fixed a bug where raid data may be removed at some point 30 seconds after combat ends if someone in the raid group disconnects or enters combat and you remain out of combat.

New Functionality
  • Damage Taken Tab Changes:
    • Changed the Average Hit Calculation to exclude all mitigated attacks (resisted, defended, missed, shielded, etc.) The Average Hit is now a measure of what an enemy normally hits you for
    • A new column has been added called HPA or Hits Per Attack. Since, many NPC enemies split their attacks into multiple hits that occur within a couple milliseconds these are counted to determine how many hits comprise one "attack". You can then use the Avg x HPA to determine spike potential.

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